LokiHack '99 Patch Patch Title: Flat World and Replication Author: Dennis Payne E-mail: dulsi@identicalsoftware.com Short Description: Flat world mode along with multiplying and non healing units Long Description: Flat world is just a world with edges on all sides. Multiplying creatures do just as the name implies. As long as they stand still they have a chance of replicating. The non-healing unit option is mainly intended for limiting the replicating units. But could be used for cheap robots or something. And I restored the Aztec civilization to the game since Activision accidently left them out. Documentation: Flat world is an option on the new game screen. The world currently has a few bugs. Path finding doesn't recognize that the edges. Also the exploration of certain areas is buggy. I know where the error is Vision::CheckWrap() but haven't corrected the issue. Also Neighbor square finding isn't quite right. For units I added the slime which can replicate but not heal. Every turn it waits it has a 50% chance of multiplying. (Otherwise they are identical to Warriors. This includes the maintanance costs.) Finally I put in the Aztecs which should have been there all along. Known Bugs: Flat world still buggy. Check MapPoint neighbor finding and Vision::CheckWrap(). Also if war is set lower than normal the "Can't Heal" units will start with a lower health (could add special forces to compensate). ---